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    <h2><b>Play: <font color="green">Creator Assist Offense</font></b></h2>    
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    <h3><b><u>Description:</u></b></h3>
When the creator has trouble getting open for a pass, the special op
creator slides over, covering the creators man and pulling his blocker
with him, setting up a screen and allowing the creator to shift toward the
center of the field and open for a quick pass-shot on goal.    

    <h3><b><u>Illustration:</u></b></h3>
    <img src="images/creatorAssistOffensePlay.jpg">

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    <h3><b><u>Positions Present:</u></b></h3>
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     <li>Blocker
     <li>Defender
     <li>Aggressor
     <li>Creator
     <li>Special Op Creator
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    <h3><b><u>Position Strategies:</u></b></h3>

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       <h2><b><font color="green">Blocker + Defender:</font></b></h2>
       Work together cutting down shots in same fashion as described in <a href="play_looseDefense.html">Loose Defense</a>.<br><br>Blocker: <b>TandemBlockerSkill</b><br>Defender: <b>TandemDefenderSkill</b>
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       <h2><b><font color="green">Aggressor:</font></b></h2>
       Turn to face the creator, immediately kicking if creator gets open. If too 
much time takes place, play times out and transitions back to single assist 
offense.<br><br>Aggressor: <b>PassToCreatorSkill</b>
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       <h2><b><font color="green">Special Op Creator + Creator:</font></b></h2>
       Creator move laterally towards the aggressor towards a point where he can 
complete a quick pass-shoot combo to score. Meanwhile the special op creator moves 
laterally AWAY from the aggressor and aims for the robot covering the creator.<br><br>Special Op Creator: <b>SpecialOpBlockSkill</b><br>Creator: <b>CreatorCreateSkill</b>
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    <h3><b><u>Transitions:</u></b></h3>
 
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      <td width="100"><ul><li><a href="play_jamAndShoot.html">Jam and Shoot</a></ul></td>
      <td>If the aggressor has an open shot on net, or the play timer has passed a threshold.</td>
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   <h3><b><u>Position Switching:</u></b></h3>
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      <td width="100"><ul><li>Aggressor, Creator, SpecialOpCreator</ul></td>
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			<li>If creator or special op has possession of the ball and the aggressor does not, 
				switch with aggressor.
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